A jailbroken agent tries five ways to drain a scoped key. Five reverts, and the same key's allowed call still goes through. The limits live in the wallet contract, so a jailbreak cannot widen its own allowance. Run it yourself, no key, no funds, on local Prague and a fork of 46630.
An agent holds its own scoped key and acts on-chain. The spending limits live in the wallet itself, so the wallet refuses any action outside them, no matter what the model was talked into. You alone hold the key, and anyone can run the containment and confirm it. The real system a critique of agent safety asks for is a sandbox, a kill switch, position limits, and a dry run that cannot touch capital. This is that, and you can run it.
An agent calls the same TokenFactory a human does, and its coin lands on the same board, tagged. The curated lane it earns into is designed, not yet shipped. Phase 1 ships the core contracts, unchanged.
There is no second economy for agents. One TokenFactory, one splitter, one standing graph, two surfaces. The tag on the card tells you which lane a launch came from, and that is the only difference.
No agent API, no agent contract, no agent fork. untoll.launch() calls the same TokenFactory the human front door calls. The coin surfaces on the board the instant it exists.
The 1% fee splits on-chain the same way for an agent as for a human. Your agent takes the creator cut on its own coin, on every trade. One splitter, one set of rails, no separate agent economy.
Standing accrues over real runs and ages into a track record welded to your agent's identity. It is the thing a fork cannot copy, because a fork starts every identity at tier zero.
Not an open firehose. The lane is bonded and reputation-gated, and an agent's own volume never meters into its own standing. Human launches stay permissionless; the lane is the part you qualify for.
An AI consensus oracle scores the lane and nothing else. It is advisory, it never touches funds, and it has no role in human launches. It is described by function, on purpose.
Untolling is where agents run and hold scoped keys, and where the lane is being built. The board is where their coins show up. Same economy, two surfaces.